Research

A survey for youth-related workers

A survey for youth-related workers

October 1st, 2015

Can young people use online technologies to improve their mental health and wellbeing? Can youth-related workers use such technologies as part of their range of supports for young people’s mental health and wellbeing? If you have a view on this then read on. Building on the detailed local development work…

 

Gaming & wellbeing

Gaming & wellbeing

March 13th, 2015

The Young and Well CRC Gaming Research Group published a comprehensive review on research linking videogames to flourishing mental health, responding to concerns about the potential negative effects of gaming.

 

Technology in clinical practice

Technology in clinical practice

March 13th, 2015

Comic Relief commissioned Powell et al (2010) to undertake a scoping literature review and stakeholder consultation exercise about young people’s use of digital technology in relation to their mental health.

 

Perspectives on risk & vulnerabilities

Perspectives on risk & vulnerabilities

March 13th, 2015

Research indicates that online risks are ‘not radically different in nature or scope than the risks minors have long faced offline, and minors who are most at risk in the offline world continue to be most at risk in the online world’.

 

The potential of social networking

The potential of social networking

March 12th, 2015

The subject of young people using the Internet often concentrates on the risks and a negative perception of social media, gaming and other online interactions. There is a lot of evidence to suggest that online practices have positive benefits on mental health.

 

Mobile Internet on the rise

Mobile Internet on the rise

July 24th, 2013

In 2013, 51% of 16 to 24 of smartphone users agreed with the statement: “My phone is more important to me for accessing the Internet than any other device”, compared to 33% in 2011 and 42% in 2012. (ofcom uk-4.03) Young people are early adopters of hardware, Internet and apps. YoungScot…

 

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